I’m an and resident researcher at the Interactive Telecommunications Program at NYU and the author of Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot now available from O’Reilly. I’m interested in the use of special effects as an artistic medium. I’m fascinated by how special effects techniques cross the boundary between images and the physical objects that make them: miniatures, motion capture, 3D animation, animatronics, and digital fabrication.
For my full CV and portfolio, please visit gregborenstein.com
Here are some of the most interesting posts on this blog:
- Machine Pareidolia: Hello Little Fella Meets FaceTracker
- On Being Seen by the Machine
- Streaming Skeleton Data to the Web with Node.js
- A Tour of the Arduino Internals: How Does Hello World Actually Work
- Into the Matrix: Proposal for a Platform Studies Approach to OpenGL
- All Watched Over: On FOO, Cybernetics, and Big Data
- The Github Stoplight
- The Backs of Their Heads
- Why the Arduino Matters
I also have an ongoing academic research project in the history of computing with Jeremiah Axelrod under the banner Computer Science Fictions. The most public expression of that project so far was a talk we gave at the 2009 Pacific Ancient and Modern Languages Association Conference, Free As In Beer: Cybernetic Science Fictions.
In the past I’ve worked extensively as a Ruby on Rails programmer, played in Portland, Oregon indie rock band At Dusk, and founded a local all-ages annual music festival and non-profit, PDX Pop Now.