Author Archives: greg

A Menagerie of CV Markers

This week, the net’s been exploding with responses to James Bridle’s work on the New Aesthetic. Bruce Sterling set the fuse for this particular conflagration with his Essay on the New Aesthetic in Wired. My own response, published in The … Continue reading

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Machine Pareidolia: Hello Little Fella Meets FaceTracker

In a recent post on the BERG blog, Gardens and Zoos, Matt Jones explored a series of ideas for designing personality and life into technology products. One of the most compelling of these takes advantage of pareidolia, the natural human … Continue reading

Posted in Art | 8 Comments

26 Books in 2011

Last year, I read 43 books, a relatively high annual total for me. This was largely due to spending so much time that year working on a stop-motion animated music video which lead to a huge amount of audio book … Continue reading

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A Personal Fabrication Nightmare

Just received the following story from my friend Devin Chalmers. I asked for his permission to publish it because I think it is telling and disturbingly likely to come true. I had a personal fabrication nightmare last night. I’d just … Continue reading

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Announcing ofxaddons.com, a directory of OpenFrameworks extensions

At Art && Code 3D a few weeks back I met James George. We immediately found we had a lot in common, kicking off a wide-ranging conversation about everything from miniature worlds to Portland food carts to ways of making … Continue reading

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Streaming Kinect skeleton data to the web with Node.js

This past weekend, I had the honor of participating in Art && Code 3D, a conference hosted by Golan Levin of the CMU Studio for Creative Inquiry about DIY 3D sensing. It was, much as Matt Jones predicted, “Woodstock for … Continue reading

Posted in kinect | 15 Comments

Making Things See Available for Early Release

I’m proud to announce that my book, Making Things See: 3D Vision with Kinect, Processing, and Arduino, is now available from O’Reilly. You can buy the book through O’Reilly’s Early Release program here. The Early Release program lets us get … Continue reading

Posted in kinect | 7 Comments

Techniques of the Observer

Last night at ITP’s Theory Club (a group that meets bi-weekly to discourse on abstract topics of interest), I gave a presentation on Jonathan Crary’s Techniques of the Observer. I called the talk Techniques of the Observer: Vision and Technology … Continue reading

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Announcing Drift

I’m proud to announce the launch of Drift, a text editor for iPad I’ve made with Devin Chalmers. Drift is a simple text editor that stores your documents as GitHub Gists so that they’re always backed up and easily shared. … Continue reading

Posted in Permanent Maintenance | 3 Comments

Today

Today. Today I saw for the first time a video (embedding disabled) that demonstrates a new technique that uses Functional Magnetic Resonance Imaging to detect the brain activity of a person and from that reproduce the visual image that person … Continue reading

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