Category Archives: thesis

On the Launch of the Computer History Museum

This past January, I was lucky enough to travel to San Francisco to conduct a round of research related to my thesis. The core of the trip was a meeting with Christina Engelbart, Doug Engelbart’s daughter and the co-founder and … Continue reading

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Skeleton Tracking with Kinect and Processing

Ever since PrimeSense open sourced the Kinect middleware, it’s been clear that body tracking interfaces were going to rapidly come within reach of hobbyists and artists. PrimeSense demo video of skeleton tracking with the Kinect and their OpenNI middleware The … Continue reading

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LO: October 29, 1969

On October 29, 1969, at 10:30pm grad students and professors at UCLA’s Network Management Center and Stanford’s Augmentation Research Center began the first ever test of the ARPANet, the initial incarnation of today’s Internet. My sculpture, “LO: October 29, 1969”, … Continue reading

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Design and Laser Cutting Tests for Sculpture about the First Internet Transmission

After a semester of pre-production work on my Augment project — outlining, storyboarding, writing — I decided it was finally time to build something. I wanted to build one of the scenes in order to further investigate the materials I’ve … Continue reading

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Artist Statement, Bibliography, and Sibling Work

In both the thesis preparation process and in the context of this recent video piece, I’ve been working on articulating my artistic project and the various influences, references and ideas around it. This post will be a brain dump of … Continue reading

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Engelbart Haunts SRI

Last summer when I first began seriously thinking about making art about the history of the personal computer, one of the early images that emerged for me was of a ghostly Doug Engelbart floating over the classically-white colonnaded building of … Continue reading

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Augment Mood Board

While working so hard on shaping the Augment story, it’s important not to lose track of the aesthetic component: what will the pieces look and feel like? What will they be made of? This week I explored those questions by … Continue reading

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Augment Storyboards

A couple of posts ago, I presented an outline for the story of the rise and fall of Doug Engelbart. Since then, I’ve been working on how to translate that outline into something visual. The core of the challenge is: … Continue reading

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Augment Caricatures

I mentioned last time that I’m starting to approach my thesis as if it was a Hollywood blockbuster. Right now I’m in the pre-production phase which means: story work, character work, casting, design of the sets and props, special effects … Continue reading

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Augment: The Rise and Fall of Doug Engelbart, an Outline

In my last post, I made a case for myth making as an important role for art which has once again become possible after a long absence during the modernist period. “Could art actually be important to how a group … Continue reading

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